![]() ![]() If an ally is about to get killed by a fatal hit, preempts that hit and instantly places a buff on them for 1 turn before the damage is taken. Increases the amount of healing allies receive by 10%. Guardian Angel (Passive, Cooldown: 7 turns) Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns of all their skills Heal all allies by 15% of their MAX HP, then decreases the duration of all buffs on all enemies by 1 turn and increases the duration of all buffs on all allies by 1 turn. Cannot heal this champion.Īttacks all enemies. ![]() Heal the ally with the lowest HP by 5% of their MAX HP. Pain Keeper requires at least 245.24 SPD.Void Shard Guaranteed Champion Blessings RecommendationĬruelty (Late Game) Miracle Heal (Hydra Clan Boss) Phantom Touch (Clan Boss) Survival Instinct (Sand Devil)Īttacks 1 enemy. ![]() Slow Maneater requires at least 245.24 SPD.Fast Maneater requires at least 276.9 SPD.This setup caters for DPS champions who have self increase turn meter skill!.This setup caters for DPS champions who does not have any increase turn meter skill!Ĭhampion Speed Tuning Overview for Self Increase Turn Meter.You can find additional information from DeadwoodJedi BatEater.If the DPS champion does not have any skill that increases his/her own turn meter only, then the speed requirement is much lower and easier to achieve! There are 2 speed setup below based on the DPS champion.Pain Keeper can run Retribution mastery if she is at least 7.94 speed slower than Seeker.If the team does not take enough damage from the first AOE, you will need to manually use PK’s A2 before auto-ing. Ensure Pain Keeper uses her A2 on turn count 1.This team setup works for Ultra Nightmare, Nightmare and Brutal Clan Boss. ![]()
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